It punched above its weight by having the series’ first voiced protagonist (played by Ray Liotta, no less) and being set in an 80s Miami Vice pastiche. Vice City came out just a year later and was mostly developed in nine months, having originally been conceived as a mission pack. I played its story until it got too hard and then spent dozens more hours sniping car doors from a distance to watch the AI crash into each other, like a good little teenage psychopath.įast forward. GTA 3 mimics the template of its 2D predecessors almost exactly, from the scale of its world to its throbbing quest markers and violent mayhem. I had played the original Grand Theft Auto at length and knew in my heart that computers couldn’t do that in 3D.Ĭutting the corner using the driveway outside the nightclub is the one thing that remains extremely satisfying. I heard about it via murmurings at school: there’s a game that’s 3D and has an entire city in it as one big level, and you can run and drive around that city. Grand Theft Auto 3 was released in 2001 and seemed, at first, impossible. I should offer appropriate context, which means talking about Vice City's predecessor. That Vice City feels rudimentary, embryonic and nothing more, was a genuine surprise. As does Morrowind, also from 2002, and many older games from other genres. Except I think Mafia, another open world game released the same year, fares much better through modern eyes. It's not exactly breaking news that a video game from 2002 doesn’t hold up. It has lived on as a vivid memory within me ever since, a place I could return to whenever I recalled the hours I spent speeding along the beach, cutting the corner outside the nightclub, and blasting its famous 80s soundtrack. I’ve played every Grand Theft Auto game, several for hundreds of hours, but Vice City is the only one with a story I was compelled to complete. This isn’t what I expected to discover when I returned to Rockstar’s most beloved setting last month. The difference is that Doom is still worth playing today and Grand Theft Auto 3 is not - and neither is its better loved sequel, Grand Theft Auto: Vice City. Grand Theft Auto 3 is to the open world game what 1993’s Doom is to the first-person shooter.
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